[Home ] [Archive]   [ فارسی ]  
:: Main :: About :: Current Issue :: Archive :: Search :: Submit :: Contact ::
:: Volume 7, Issue 4 (volume7, Issue4, winter 2019) ::
J Qual Res Health Sci 2019, 7(4): 383-394 Back to browse issues page
Assessment of Children’s Experiences of Playing Computer Games: A Phenomenological Approach
Omid Ebrahimi , Eskandar Fathiazar, Yousef Adib
Young Researchers and Elite Club, Tabriz Branch, Islamic University of Tabriz, Tabriz, Iran
Abstract:   (800 Views)
Introduction:  Due to the Attraction and enormous diversity of computer games, children and adolescents allocate a notable part of their time and energy to play these games. This necessitates the study of their Advantages and disadvantages. Therefore, the aim of this study was to represent the outcomes of playing computer games in the fourth grade students.
Method: This is a qualitative and phenomenological study. In this study, 10 students were selected from the forth grade elementary students using purposive sampling and interviewed in-depth until data saturation was achieved. Data were coded and analyzed manually using Smith and MAXQDA 10 software.
Results:  The findings were categorized into four main themes: "physical outcomes, psychological outcomes, social outcomes, and educational outcomes" and 17 sub-themes.
Conclusion:  Students' experiences showed that playing computer games for a long time and without parental supervision, has various adverse outcomes, therefore, schools and families can significantly prevent such outcomes by supervision and planning.
Keywords: Childhood experiences, Computer games, Phenomenology
Full-Text [PDF 940 kb]   (297 Downloads)    
Type of Study: Applicable | Subject: Special
Received: 2019/03/26 | Accepted: 2019/03/26 | Published: 2019/03/26
Send email to the article author

Add your comments about this article
Your username or Email:


XML   Persian Abstract   Print

Download citation:
BibTeX | RIS | EndNote | Medlars | ProCite | Reference Manager | RefWorks
Send citation to:

Ebrahimi O, Fathiazar E, Adib Y. Assessment of Children’s Experiences of Playing Computer Games: A Phenomenological Approach. J Qual Res Health Sci. 2019; 7 (4) :383-394
URL: http://jqr.kmu.ac.ir/article-1-1142-en.html

Volume 7, Issue 4 (volume7, Issue4, winter 2019) Back to browse issues page
مجله تحقیقات کیفی در علوم سلامت Journal of Qualitative Research in Health Sciences
Persian site map - English site map - Created in 0.06 seconds with 31 queries by YEKTAWEB 3974